![]() Lucrative activities from the mission board found on space stations and from subscribed Guild boards ( merchants' and mercenaries' representatives in many stations), will allow you to improve your ship, equipment and to build relations with important characters that will help you providing missions, equipment, info and assistance in battle. See the below pages for default key assignments for the given controller/combination.Īs you start the game you have to build a business activity while looking for revenge in a galaxy full of outlaws. A gamepad is suggested by the developer and optimized for the game, while keyboard+mouse are selected by default and you can use a joystick (and/or a HOTAS configuration - "hands on throttle and stick") as well too. The game supports all types of controllers and you are always able to remap keys to your liking. ![]() Note that the starting armour and shield generator are the same in all playstyles. Old School: Third person view, Aim Assist, and Autopursuit are disabled.Sim: Third person view and Aim Assist are also disabled.Veteran: toggling between first and third person view is enabled starter ship is missing all significant components.Players start with an HS Launcher and an Afterburner.Players start with a Combat Laser instead of a Utility Laser.The colour radar identifies foes in red and allies in blue, while they are the same grey color on the monochrome radar. A colour radar is provided instead of the monochrome starting radar players start with in the other playstyles.Normal: basic components already installed on the ship.Instead, they determine the availability of certain features and starting resources: ![]() Playstyles are similar to difficulty modes, but they don't affect player, ally, or enemy strength in any way.
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